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ThinkMind // eLmL 2020, The Twelfth International Conference on Mobile, Hybrid, and On-line Learning // View article elml_2020_3_20_50020


New Learning Method for Structural Understanding in Architecture Based on Gamification

Authors:
Perla Rafael Santa Ana Lozada
Aleksandra Krstikj

Keywords: educational innovation, higher education, gamification, architecture, structural design

Abstract:
One of the challenges architecture students face is understanding static structural and mathematical procedures as part of the structural design concepts they need to apply in their work. This research hypothesizes that gamification and smartphone apps with games using topics of structural design applied to architecture could improve the results in architectural education. Based on gamification and e-learning software, a new learning method was created consisting of six strategies: understanding the target audience, definition of learning objectives, designing the experience, identifying resources, application of gamification elements and recap of the process; the method's importance was found in being the first in its kind at the architecture undergraduate level. To assess the effects of this method, a comparison between two classes (with and without the method) was made. The results obtained were promising: most students gained motivation, engagement, and higher final scores in their structural analysis and design courses.

Pages: 51 to 56

Copyright: Copyright (c) IARIA, 2020

Publication date: March 22, 2020

Published in: conference

ISSN: 2308-4367

ISBN: 978-1-61208-764-1

Location: Valencia, Spain

Dates: from November 21, 2020 to November 25, 2020

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