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ThinkMind // ACHI 2021, The Fourteenth International Conference on Advances in Computer-Human Interactions

Type: conference

Download: ACHI 2021 cover page

Download: ACHI 2021 foreword page

Download: ACHI 2021 committee page

Download: ACHI 2021 table of contents

Download: ACHI 2021 full proceedings

Notes: IARIA Conference.

Editors:
Marie Sjölinder, RISE Research Institutes of Sweden, Sweden
Prima Oky Dicky Ardiansyah, Iwate Prefectural University, Japan

Event editions: - there are 11 editions.

ISSN: 2308-4138

ISBN: 978-1-61208-870-9

Location: Nice, France

Dates: from July 18, 2021 to July 22, 2021

Articles: there are 18 articles

Toward the Development of a VR Simulator for Speed Sprayers
Tanaka Yu, Oky Dicky Ardiansyah Prima, Kanayo Ogura, Koichi Matsuda, and Shoichi Yuki
keywords: speed sprayer; virtual reality; head pose; hand gesture.

Assessment of Drug Picking Activity using RGB-D Camera
Yuta Ono and Oky Dicky Ardiansyah Prima
keywords: Medication administration error, 3D human pose estimation, MediaPipe, RGB-D camera, Azure Kinect

Development of a Flexible 3D Pointing Device with Haptic Feedback
Koma Yoshikawa, Yuta Ono, and Oky Dicky Ardiansyah Prima
keywords: haptic feedback, flexible interface, stylush pen, IMU

Design of Interfaces for People with Blindness: Designing the Complete Learning Environment for Braille Users Studying Mathematics
Yvonne Eriksson and Björn Westling
keywords: EPUB3; ASCIIMath; Braille digital platforms

The COSMO@Home Application – Iterative Development and Implementation of the Learning Goals
Marie Sjölinder, Olov Ståhl, Erik Einebrant, László Sall Vesselényi, Niels Stor Swinkels, Barbara Weyn, Marjolein Verly, Sam Geuens, Jessia Nijs, Marlies Treunen, Anas Abdelrazeq, Samira Khodaei Dolouei, Kathrin Hohlbaum, Sanne Nauts, Privender Saini, Ozgur Tasar, and Annerieke Heuvelink
keywords: design for children; educational software; gamification; game design

Sign Language Conversational User Interfaces Using Luminous Notification and Eye Gaze for the Deaf and Hard of Hearing
Takashi Kato, Akihisa Shitara, Nobuko Kato, and Yuhki Shiraishi
keywords: Deaf and hard of hearing, sign language, accessibility, user interface.

Immersive Learning with AI-enhanced Virtual Standardized Patient (VSP) to Improve Dental Student’s Communication Proficiencies
Aadithya Gowthaman, Linda Kirova, Li Bingyu, Patrick Molen, Ines Said, Jordan Smith, Austin Stanbury, Markus Santoso, and Cortino Sukotjo
keywords: virtual standardized patient; immersive learning; artificial intelligence; adaptive storytelling

A Web-Based Communication Tool for Arabic-Speaking Newcomers to Canada
Fatma Ben Mesmia and Malek Mouhoub
keywords: Communication aid; Pictogram; Audio-visual strategy; Multilingual ontology; NLP

Mood Adaptive Display Coloring - Utilizing Modern Machine Learning Techniques and Intelligent Coloring to Influence the Mood of PC Users
Lukas Brodschelm, Felix Gräber, Daniel Hieber, and Marc Hermann
keywords: Human Computer Interaction; Mood Adapting Coloring; Adaptive Display Coloring; Color Psychology; Emotion Recognition.

Do the Number of Creators and Their Conversations Affect Re-Evaluation of a Familiar Place in Making a Tourist Map?
Yoko Nishihara, Xinran Lin, and Ryosuke Yamanishi
keywords: conversation analysis; tourist map; re-evaluation of a familiar place; discovery of a tourist attraction; collaborative decision making

How AI is Enabling a Creativity Renaissance
Ben Falchuk
keywords: Artificial Intelligence (AI); User Interface (UI); creativity; Human-Machine Interface (HMI); web application

Interpretation Support System for Classification Patterns Using HMM in Deep Learning with Texts
Masayuki Ando, Yoshinobu Kawahara, Wataru Sunayama, and Yuji Hatanaka
keywords: interpretation support; deep learning, text mining; text classification; data visualization

Personality Traits in the Relationship of Emotion and Performance in Command-and-Control Environments
Alina Linda Schmitz-Hübsch, Sophie-Marie Stasch, Ron Becker, and Sven Fuchs
keywords: Affective computing; Affect-adaptive systems; Affective user state; Command-and-Control; Personality traits

Assessing the Willingness of Elder Users in Using Virtual and Augmented Reality Technologies
Zoe Anastasiadou and Andreas Lanitis
keywords: Virtual Reality; Augmented Reality; Elderly; Interface Design;

MARIoT: a Framework for Creating Customizable IoT Applications with Mobile Augmented Reality
Meral Kuyucu and Gökhan İnce
keywords: AR; IoT; Smart Home; LCNC

Quantitative Scoring System to Assess Performance in Experimental Environments
Ron Becker, Sophie-Marie Stasch, Alina Schmitz-Hübsch, and Sven Fuchs
keywords: behavioral processes, cognitive processes, human machine interaction, command-and-control, quantitative performance metrics, signal detection theory

Acquiring and Processing Data Using Simplified EEG-based Brain-Computer Interface for the Purpose of Detecting Emotions
Rafal Chalupnik, Katarzyna Bialas, Ireneusz Jozwiak, and Michal Kedziora
keywords: EEG; emotion recognition; machine learning; data acquiring

Scalability of the Size of Patterns Drawn Using Tactile Hand Guidance
Dhanya Nair
keywords: wearable haptics; tactile sleeve; handwriting; letter size and shape; tactile hand guidance.

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